Infocom quarterstaff pc download

The documentary and its hours of episodes and bonus footage contain material from roughly 80 interviews of interactive fiction developers, designers, and players. Included in the bonus footage is a nearly 50-minute documentary about Infocom…

Like Infocom's earlier title Deadline, it is a murder mystery. The Witness was written in the ZIL language for the Z-machine, which allowed it to be released simultaneously on many computer platforms including the Apple II, Commodore 64… It is Infocom's twelfth game.

Infocom picked up this title as the first in their RPG line. Environment Systems as Quarterstaff (see there for details) exclusively for the Mac, Infocom spruced up the game, Quarterstaff: The Tomb of Setmoth PC-98 Third level fully explored.

Quarterstaff: The Tomb of Setmoth (Mac abandonware from 1988) Publisher: Infocom. Type: Games Download Quarterstaff: The Tomb of Setmoth for Mac. Infocom picked up this title as the first in their RPG line. Environment Systems as Quarterstaff (see there for details) exclusively for the Mac, Infocom spruced up the game, Quarterstaff: The Tomb of Setmoth PC-98 Third level fully explored. The only game Infocom published exclusively for Macintosh. Systems and simply titled Quarterstaff, can be found here at Macintosh Garden/Games/Quarterstaff. Based on a game licensed by Activision from Simulated Environment Systems, Quarterstaff was one of the last games released under the Infocom brand before  This is the rare Japanese release of the game. Comes complete with a Quarterstaff credit card(?) This is one of only a few Infocom titles that were ported over to  8 Jun 2018 Posts about quarterstaff written by Jason Dyer. Alas, this was a stub of sorts in computer game history; while games like Kerkerkruip do It's long been one of the two Infocom games I've never tried (Shogun is the other very last issue of “The Status Line,” which is included in manual download below).

It builds upon the Zork and Enchanter series of interactive fiction video games originally released by Infocom, and sees players attempting to restore magic to Zork by solving puzzles and using spells.

Zork II: The Wizard of Frobozz is an interactive fiction video game published by Infocom in 1981. It was written by Marc Blank, Dave Lebling, Bruce Daniels and Tim Anderson. It is the eleventh game in the Zork series, and the first such title not to appear under the Infocom label. It features a darker, less comical story within the Zork setting. The story focuses on players investigating the sudden disappearance… Leather Goddesses of Phobos 2: Gas Pump Girls Meet the Pulsating Inconvenience from Planet X! (also known as Leather Goddesses 2 or LGOP2) is a graphic adventure game written by Steve Meretzky and published by Activision in 1992 under the… The documentary and its hours of episodes and bonus footage contain material from roughly 80 interviews of interactive fiction developers, designers, and players. Included in the bonus footage is a nearly 50-minute documentary about Infocom… Infocom's sixth game, it was released for Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, Commodore 64, Commodore Plus/4, IBM PC (as a booter), TRS-80, and TI-99/4A. It was later available for Macintosh, Amiga, and Atari ST. Developed by Westwood Associates for Mediagenic, and produced by Scott Berfield, the game serves as a prototype for what later became Dune II, the first real-time strategy title on the PC.[ citation needed] Like the majority of Infocom's works, it was released simultaneously for several popular computer platforms of the time, such as the Commodore 64, Apple II, and PC. Journey is unusual among Infocom games in that it could be played entirely…

Infocom's sixth game, it was released for Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, Commodore 64, Commodore Plus/4, IBM PC (as a booter), TRS-80, and TI-99/4A. It was later available for Macintosh, Amiga, and Atari ST.

Marc Blank is an American game developer and software engineer. He is best known as part of the team that created one of the first commercially successful text adventure computer games, Zork. It was Infocom's first game, and sold 378,000 copies by 1986. Like the majority of Infocom's works, it was released simultaneously for several popular computer platforms of the time, such as the Commodore 64, Apple II, and PC. Moonmist is an interactive fiction computer game written by Stu Galley and Jim Lawrence and published by Infocom in 1986. It was one of the last games in Infocom's Zork series; or, rather, one of the last Zork games that many Infocom fans[ who?] consider "official" (titles such as Zork Nemesis and Zork: Grand Inquisitor were created after Activision had… Border Zone is an interactive fiction video game written by Marc Blank and published by Infocom in 1987. It was released for MS-DOS, Apple II, Commodore 64, Amiga, Atari ST, and Macintosh.

Cornerstone is a relational database for MS-DOS by Infocom. It was widely hailed upon its release in 1985 for its ease of use, but is generally considered one of the leading factors in the demise of the company. It is Infocom's twelfth game. Starcross is a 1982 interactive fiction game written by Dave Lebling and published by Infocom. It was released for the IBM PC (as a booter), Apple II, Atari 8-bit family, Commodore 64, TRS-80, TI-99/4A, and later the Atari ST and Amiga. Like most of Infocom's games, it was released for several popular computer platforms of the time, such as the Apple II and PC. Infocom's fourth game, it's the third game in the Zork trilogy. It was released for the Amstrad CPC, Apple II, Atari 8-bit family, Commodore 64, CP/M, IBM PC (as a self-booting disk), MSX, TRS-80, then later for Macintosh, Atari ST, and… It builds upon the Zork and Enchanter series of interactive fiction video games originally released by Infocom, and sees players attempting to restore magic to Zork by solving puzzles and using spells. It was released simultaneously for several popular computer platforms of the time, such as the PC and Commodore 64. Plundered Hearts was Infocom's first (and only) game in the "romance" genre.

It was one of the last games in Infocom's Zork series; or, rather, one of the last Zork games that many Infocom fans[ who?] consider "official" (titles such as Zork Nemesis and Zork: Grand Inquisitor were created after Activision had… Border Zone is an interactive fiction video game written by Marc Blank and published by Infocom in 1987. It was released for MS-DOS, Apple II, Commodore 64, Amiga, Atari ST, and Macintosh. Like most titles Infocom produced, the use of ZIL made it possible to release the game simultaneously for many popular computer platforms, including the Apple II, IBM PC and Commodore 64. Welcome to this episode of the podcast, my friends! This week, Jim, Hunter, Spaz and I talked nostalgia, thanks to a topic idea from Typically for an Infocom title, it was released for many popular computer platforms of the time, such as the Macintosh, PC, and the Apple II series.

Infocom games are subject to the same syndrome, especially Zork 1, of which no try to play it on a PC with Masterpieces of Infocom, Lost Treasures of Infocom, PICKPOCKETING: I don't know which universe Quarterstaff is based on, but it I have a "walkthrough" of Zork 2 that I downloaded from ftp.gmd.de which has a 

Zork II: The Wizard of Frobozz is an interactive fiction video game published by Infocom in 1981. It was written by Marc Blank, Dave Lebling, Bruce Daniels and Tim Anderson. It is the eleventh game in the Zork series, and the first such title not to appear under the Infocom label. It features a darker, less comical story within the Zork setting. The story focuses on players investigating the sudden disappearance… Leather Goddesses of Phobos 2: Gas Pump Girls Meet the Pulsating Inconvenience from Planet X! (also known as Leather Goddesses 2 or LGOP2) is a graphic adventure game written by Steve Meretzky and published by Activision in 1992 under the… The documentary and its hours of episodes and bonus footage contain material from roughly 80 interviews of interactive fiction developers, designers, and players. Included in the bonus footage is a nearly 50-minute documentary about Infocom… Infocom's sixth game, it was released for Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, Commodore 64, Commodore Plus/4, IBM PC (as a booter), TRS-80, and TI-99/4A. It was later available for Macintosh, Amiga, and Atari ST. Developed by Westwood Associates for Mediagenic, and produced by Scott Berfield, the game serves as a prototype for what later became Dune II, the first real-time strategy title on the PC.[ citation needed]